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Shadowrun: Shadow Points

Shadowrun: Shadow Points - Main image
$11.24 $14.99 In stock

Category: Game Aids

BREAK & ENTER

A Lone Star station, a private club, a secret lab—all places shadowrunners go even when they’re not allowed. With info on security, entries, and more, these cards help gamemasters and players know what dangers lurk in those spots.



Contents:

30 Location Cards

Customer Reviews (5.0 / 5 · 5 reviews)

Emma R. ★★★★★

Ran a break-in at a private club last session and these cards had the security layout ready before my players even finished planning. The entry-point info saved me from improvising three different guard rotations on the spot.

Lucy I. ★★★★★

My players kept trying to sneak into a private club and I was improvising security on the fly every time. These cards gave me actual entry routes and guard details, so the break-in ran smooth without me stalling mid-scene. The secret lab setup alone was worth it.

Zoe ★★★★★

Running a run where the team has to ghost through a Lone Star station, these cards handed me all the security and entry details without flipping through a book mid-session. The layout is clean enough to glance at mid-dice-roll, and it's made my prep way faster.